The hero looks dated and, although the games are as challenging as ever, it's impossible to forget they were made for consoles a generation or more behind
Nick Cowen gets a hands-on look at the new Guerrilla Mode – and finds that the style of play needed to survive is far more frenetic and action oriented than the series has been known for in the past
Keith Stuart: It was on 14 March a decade ago that Microsoft launched the original Xbox console in Europe. Tech journalist Pat Garratt has written an exhaustive history of the machine, and here we discuss its strengths, weaknesses and impact on gaming history
Keith Stuart: The veteran games designer will leave development studio Lionhead and his position at Microsoft after the completion of current project, Fable: The Journey
Keith Stuart: Story will be darker than any previous Halo, and single-player environments will be larger. But the emphasis is very much on that man Master Chief
Keith Stuart: developer 343 Industries hints at multiplayer character progression, social connectivity, narrative multiplayer and the return of the battle rifle