Jordan Erica Webber 

Invizimals: The Alliance review – ‘ambitious augmented reality’

Ambitious augmented reality game – but not one to play on the bus, writes Jordan Erica Webber
  
  

Invizimals: The Alliance
Invizimals: The Alliance - definitely not to be played sat on a bus. Photograph: Public domain

What's the story?

Like Pokémon, Invizimals are creatures that can be caught and used in battles, however, they are not restricted to their fictional world but can be found in ours by augmented-reality technology. Previous games were played on the PSP with a camera, but this makes full use of Vita's features.

Gameplay

The player is the main character, cut scenes are footage of real actors who speak to the camera and the player's real-world surroundings are the backdrop to in-game events. Invizimals are captured through mini-games that use the Vita's camera, mic, and touch screens.

Highs and lows

The ambition is impressive, with famous actors telling the story and the Vita technology used to push the augmented-reality experience. Unfortunately, it isn't quite clever enough to make that experience seamless. Progress is halted if a player can't find an exactshade of a colour or walk any further in a particular direction.

The verdict

Definitely not to be played sat on a bus. Players have to move around, make noise and certainly not mind looking daft to any onlookers. It'll appeal to kids who still have a sense of wonder, but will only really hit the mark for those with the patience to persevere through any technical issues.

 

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