Keith Stuart 

Elder Scrolls Online video interview – we need your questions

Bethesda's much-loved Elder Scrolls series is heading into uncharted multiplayer territory. Creative Director Paul Sage is ready to answer the questions of Guardian readers
  
  

Elder Scrolls Online
Get your Elder Scrolls Online questions to creative director Paul Sage Photograph: PR

In development for seven years and likely to be one of the biggest role-playing adventure releases of the year, Elder Scrolls Online takes Bethesda's hugely successful series into the massively multiplayer gaming space for the first time.

Set 1,000 years before Elder Scrolls: Skyrim, the narrative involves three shay alliances battling for the control of the imperial city. Looming in the background, however, is Molag Bal, "Daedric Prince of domination and enslavement" (that's some job title), who wants to plunge the land of Tamriel into darkness and chaos.

Featuring a familiar open-world design, the game is set to incorporate elements of the single-player titles, allowing participants to explore, take on mini-quests, or become tradespeople earning an honest wage as a blacksmith or alchemist as war rages all around. On top of this, however, there are the familiar conventions of the massively multiplayer adventure, with guild quests and raids and PvP areas that house up to 200 players.

So what else can we expect? Well, why not ask the creative director, Paul Sage? We have arranged an exclusive video interview and are inviting questions from Elder Scrolls fans. You can either leave them in the comments section below or tweet them to @TESonline with the hashtag, #AskESO. We need all questions to reach us by 12pm on Monday 24 March.

We'll gather them all up, get them to Paul and he'll make a video of responses, which we'll show here on 26 March.

To give you a few ideas, Bethesda has provided us with an exclusive gallery of concept art taken from the early stages of the game's development.

Now have a think and get your questions to us.

 

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