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Another week, another zombie outbreak. This time the zombies come in fast, slow and exploding varieties, to be dealt with using an arsenal which you upgrade at fenced-off shopping areas in each level. Taking on the infected involves caution and judicious use of parked cars, which can be shot so that their alarms go off, attracting zombies, before blowing up and taking them all out. Dead Nation's beautifully detailed levels are like looking into tiny, gore-soaked dioramas of hell, in which there's absolutely nothing going on except mowing down zombies.