Greg Howson 

Games review: Silent Hill: Origins

Players control trucker Travis Grady as he investigates creepy goings on in the titular town
  
  

Silent Hill computer game
Silent Hill computer game Photograph: PR

Foggy environments, macabre assailants and annoying controls - yes, Silent Hill is back. Survival horror fans will be pleased, especially as Origins opens up some of the original game's backstory. Players control trucker Travis Grady as he investigates creepy goings on in the titular town. Cue gore, beasties and lots of mist. Even on the clunky old PS2, the game creates a decent atmosphere, with the foggy visuals and otherworldly sound effects still suitably disturbing. Combat is as frustrating as ever, though, and not helped by an inflexible camera - first-timers may find it all a bit frustrating. Thankfully, the puzzles - especially those set in the game's main innovation, the "Otherworld" - are more challenging. And, as usual, walking down a deserted sanitarium corridor or dusty street engenders a powerful feeling of isolation. With the likes of Alan Wake threatening to take Silent Hill's template into the next generation, Origins feels like the end of a chapter. Fans and mature-game starved PS2 owners will enjoy but Silent Hill: Origins is unlikely attract new players.

 

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