Nick Gillett 

State Of Decay – review

Xbox 360; Undead Labs; 1,600 MSP (approx £13.60)
  
  



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Joining the cornucopia of media exploring life after the zombie apocalypse (World War Z, The Last Of Us) is State Of Decay. In its free-roaming world of two small neighbouring American towns, you help save and round up survivors, shore up your base camp, and maintain morale by undertaking useful missions. Although an interesting take on undead infestation with some good ideas and a committed audience (its developers say they shifted 250,000 downloads in its first 48 hours on Xbox Live), it's riddled with technical flaws and combat is mindless, repetitive and frequent.

 

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