Matt Kamen 

The Last Story – review

The anime-inspired The Last Story could well prove to be one of the last great Wii games, writes Matt Kamen
  
  


Wii owners have been starved of decent content recently, so the arrival of such a fine and absorbing RPG as The Last Story is to be heartily welcomed.

Taking place on the quasi-European island Lazuli, the game follows young mercenary Zael through a fairly typical anime-inspired adventure. No real points for originality, but the game shines none the less. Directed by Hironobu Sakaguchi, it has the air of a creator freed to experiment in ways he wasn't able to in his Final Fantasy days. Zael and his allies engage in real-time battles, guarding and parrying enemy attacks in a rejection of the expected structure of Japanese role-players. It's actually rather simplistic yet surprisingly engaging, with strategy elements adding depth to the action.

The Last Story looks and sounds a treat, too, and in offering a lengthy and engrossing quest, this is likely to be one of the last great Wii games.

 

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