Keith Stuart 

10 unsung wonders of Gamescom: part two

Amid the Triple A sequels and movie cash-ins there were a few original titles at the Gamescom extravaganza. Here's the second selection of new IP shown off at the event - some of it brand new, some seen before, but all of it considered important enough in these difficult times to take up floor space...
  
  

Gamescom
Gamescom. Photo: Gamespress Photograph: PR

Amid the Triple A sequels and movie cash-ins there were a few original titles at the Gamescom extravaganza. Following Tuesday's opener, here's the second selection of new IP shown off at the event - some of it brand new, some seen before, but all of it considered important enough in these difficult times to take up floor space...

Bayonetta (Sega, PS3, Xbox 360)
Yes, yes, we all know about Sega's delirious third-person hack-'n'-slasher, following the eponymous witch warrior with magical attacking hair. However, a new pretty boy character named Luka was unveiled at GC, plus we saw Bayonetta with, not only pistols attached to her legs, but also rocket launchers. Rocket launchers!
Official site.

The Saboteur (EA, PC, PS3, Xbox)
Okay, it's hardly an unsung hero, as hype is already building around this open-world WWII espionage thriller from Pandemic. You're Sean Devlin, a tough Irish race car driver waging a one man war against the Nazis in occupied France. Through daring acts of sabotage, Devlin is able to inspire the people to fight back for themselves through a typically elaborate EA game mechanic called 'the will to fight'.
Official website.
Gamescom trailer.
Twitter feed.


Singularity (Activision, PC, PS3, Xbox)

An interesting, seemingly Lost-inspired sci-fi adventure, from FPS specialist Raven Soft. You play US pilot Nate Ranco who ends up on an island where a Russian experiment has created an almighty rip in the space/time continuum. You need to fend of infect Ruskies anduse a time manipulation device as a weapon. Somehow.
Official website.

Scribblenauts (Warner, DS)
It was one of the cult stars of E3, but this innovative treasure deserves another mention. Your aim is to to solve a series of 220 puzzle screens, by picturing an object that may prove helpful and then writing it onto the screen - the object then appears in the game world. There's a database of tens of thousands of objects apparently, and there are multiple ways to solve each problem. It's out in October.
Gamescom trailer.

Also:

Blur (PC, PS3, Xbox 360, Activision)
Okay, you've probably already heard about this attempted re-invention of the racing game genre by Liverpool studio, Bizarre Creations. The creators of the Project Gotham series have gone back to the starting grid, combining an upgradeable weapons system with real-world vehicles and locations and a social network-style community interface.


New Ninja Theory title (PS3, Xbox 360, Namco Bandai)

More of an announcement than an actual game, but what the heck. Namco Bandai revealed during Gamescom that the creators of early PS3 graphical showcase, Heavenly Sword, are working on a brand new title for release next year. Cambridge developer Ninja Theory is promising another highly cinematic adventure, high on visual style, and hpefully higher than Heavenly Sword on gameplay variety. Certainly one to watch though.

 

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